TAgg2D.Translate(x, y)
Description
Moves all points of coordinates system in the same direction by a specified distance (shifts the origin of the coordinates system). Translation preserves orientations, distances, ratios and angles.
Parameters
x: double
Shift distance of X axis direction [in subpixels].
y: double
Shift distance of Y axis direction [in subpixels].
Example
if VG.Attach(Image1.Picture.Bitmap) then begin VG.ClearAll(255, 255, 255); VG.NoFill; // First rectangle VG.Rectangle(40, 40, 150, 150); // Shift by 30 subpixels on X and 10 subpixels on Y VG.Translate(30, 10); // The same rectangle in a new translated coordinates VG.LineColor($FF, $00, $00); VG.Rectangle(40, 40, 150, 150); end;



